Finish writing your post, and click publish. Here’s the result:
Unlisted on SIMMER
While we definitely prefer that you share your game publically on SIMMER, we realize that you might want to give your audience exclusive access to the content on Patreon. All uploads to SIMMER are unlisted until you make them "public".
I contacted the folks over at Unity and they said the talk will be on youtube soon. Until then I’ll share the slides and description.
Learn how to do WebGL the right way from a veteran game programmer turned web developer. The benefits are huge. By exporting a level or demo of your game to WebGL, you have a zero-friction direct-to-gamer solution that has almost zero turnaround time to deployment.
Learn the nuts and bolts of how to do a proper WebGL export. Learn how to create a great looking responsive HTML5 template, and understand common technical issues with WebGL. Find out how to release a game like a professional using an AWS or Google Cloud web server with a custom domain, HTTP2, HTTPS and a CDN for lightning fast content delivery.
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Don’t forget to upload your game soon to be considered for the I/O founder’s club.