Put WebGL Builds on Patreon with SIMMER.io

We’ve built an integration with Patreon so that you can embed WebGL builds of your Unity game to share with your supporters.

First, upload your Unity WebGL build to SIMMER using the standard method.


Once your game is up, hop on over to Patreon, and create a new post:


Choose "Video" as your post type.

Paste the URL of your game as the "video" URL (eg. https://simmer.io/@TheRoccoB/flappy-bird-style)


Finish writing your post, and click publish. Here’s the result:

Unlisted on SIMMER

While we definitely prefer that you share your game publically on SIMMER, we realize that you might want to give your audience exclusive access to the content on Patreon. All uploads to SIMMER are unlisted until you make them "public".

Unlisted games usually have a gnarly URL like this:

You can paste the "private" link into Patreon too. Full disclosure: it would be possible for someone to leak that URL by viewing the source code on Patreon.

That’s it!

Sharing in-progress builds is a great way to connect with your audience on Patreon (and earn more patrons)! Go to https://simmer.io/upload today to share your latest creation.

How to Embed a Unity Game on Any Website

Embedding a WebGL game onto your website has never been simpler! If you’ve ever embedded a YouTube video, you can do it. You only need basic HTML skills.


For example, here’s an game embedded directly on our blog. Click the play button to try it!

1) Build your game for WebGL

Check out this quick tutorial about how to build your game for the web if you don’t already know how to do it.

For this example, let’s assume that we’ve named our build "WebGLBuild".


2) Upload your game to the web

Go to https://simmer.io/upload and sign up for a free account if you don’t already have one.

Drag your "WebGLBuild" folder onto the drop area.d4e4qeqogxrz
You don’t need to zip the folder or change anything.

Once you upload and save, fill out some simple information about the build, and select a screenshot to continue.


3) Embed the game on your website.

Your game is now on the web! The final step is to embed it on your page.

Click embed:

Then copy the code to your clipboard.


Paste the <iframe... embed code into your site’s HTML code.

You can also modify width and height in the style attribute if you want your game to display at a different size.

Pro tip: If you want the game to autoplay without requiring a click, add the following code to the url attribute of the iframe &autoplay=true.

Here’s a codepen example if you’d like to play around with it:


Join dozens of other early adopters using SIMMER to embed games on their own website. Don’t delay, embed today!

Still working on your game? Stay tuned here.

How to Build a Unity Game for the Web as WebGL

Building a Unity3D game for the web is simple! Once you build a game as WebGL, you can play it directly in your web browser.

In this article I’ll also show you how to upload it to the web with ease.


A Fractal Example

For this example I’ll use a 3D fractal from a Catlike Coding tutorial. You can download the unitypackage file from that tutorial and import it into Unity if you want to follow along.
First, open up the scene file and click "Play" to make sure the asset is correctly running.

Build your game for the web

File -> Build Settings

Select the WebGL platform and add any scenes needed for the game. Build & Run.

Optionally you can click the "Player Settings" button if you want to change options like the width & height of your Unity export. For this example I’ll leave those settings alone.

Once you’ve clicked "Build & Run", give your build a name. I chose "CatlikeWebGLBuild".

Grab a cup of coffee.

Boom! Your Unity WebGL game is now running in the browser.

Upload your game to the web

Go to https://simmer.io/upload and sign up for a free account if you don’t already have one.

Drag your "WebGLBuild" folder onto the drop area.d4e4qeqogxrz

Live Example

Here’s an example of the completed Unity WebGL demo. Click the play button to see a live demo:

Want to see how we embedded the above example on this blog? Check out Part II: How to Embed your Game on any Website

SIMMER @Unity Unite Austin

I recently did a talk at Unity Unite in Austin ’17 all about WebGL and Unity, and specifically how to deploy to different platforms like AWS and SIMMER. I also did a nice segment on how to use serverless architecture and how to interface between javascript and Unity in a WebGL build.


I contacted the folks over at Unity and they said the talk will be on youtube soon. Until then I’ll share the slides and description.

"This talk will make you love WebGL" Slides

Here’s the description:

Learn how to do WebGL the right way from a veteran game programmer turned web developer. The benefits are huge. By exporting a level or demo of your game to WebGL, you have a zero-friction direct-to-gamer solution that has almost zero turnaround time to deployment.

Learn the nuts and bolts of how to do a proper WebGL export. Learn how to create a great looking responsive HTML5 template, and understand common technical issues with WebGL. Find out how to release a game like a professional using an AWS or Google Cloud web server with a custom domain, HTTP2, HTTPS and a CDN for lightning fast content delivery.

We’ll also cover how to communicate between Javascript and the Unity canvas and how to communicate with serverless backend functions (Amazon Lambda or Google Firebase Cloud Functions). Armed with that knowledge you will be able to hit any API that the web has to offer, like Google Maps, Twitter, or Bing image search!


Subscribe to our email list and I’ll keep you posted when the video is added:

Don’t forget to upload your game soon to be considered for the I/O founder’s club.

Introducing SIMMER.io

Discover, Share, Play Anywhere

SIMMER is a place to discover and share 3D content on the Web.

Today we’re opening up SIMMER.io to Unity WebGL uploads!

But, but…

There’s lots of places to put your game up on the web, you say? What makes SIMMER different?

1. Embed your game anywhere

Focus your time on making the best game possible, not on deploying to the web. Once your game is on SIMMER, embedding on another site is a simple copy/paste.

Check out Color Switch Clone, embedded directly in this blog. Click the play button to play the game.

Once you upload to SIMMER, click the small embed icon (it looks like <>), to get your code:

2. SIMMER makes uploads incredibly easy

Like animated GIF easy:
Once you’ve created a WebGL build with Unity, uploading to SIMMER is drag n’ drop.

Creating a WebGL build in Unity is easy too. Check out our 60s video.

Follow @simmer_io on twitter or join our mailing list to stay updated.

3. SIMMER is fast

We’re using a global CDN, HTTPS and HTTP2 to host your content. This means you get optimal download times whether your audience is in Deleware, Denmark or Dubai.


4. SIMMER has a clean interface

SIMMER uses material design and the site has a similar look and feel to a popular video sharing site.

If you’ve played some Unity3D games across the web you may have noticed this gnarly footer:


SIMMER automatically cleans that up for you.

5. SIMMER is responsive

SIMMER uploads look great at any screen resolution as demonstrated in the video below:

Unity WebGL games are currently too slow for mobile, but we’ll be ready when they are fast enough!

6. SIMMER can get you noticed

Your game on the web is a zero friction platform. There are no downloads or installers. Just share a link and you’re done.

When you submit your game to Bloggers, Youtubers or Review sites, you can get an edge by sharing a link directly on the web.

7. SIMMER is completely free

SIMMER.io is completely free for developers. There are, of course plenty of free options for website hosting, but it can be a hassle to get them set up and some require a credit card to get started.

SIMMER is designed for game developers by game developers.

SIMMER Founder’s Club

We’re still working out the details, but there will be perks for those of you who sign up and upload a game, demo, or asset by November 15.

These will include a permanent founder’s badge on the site, early access to new features, and free access to training materials.

Don’t delay, sign up today!

Not ready to upload yet? Follow @simmer_io on twitter to stay in the loop!