I contacted the folks over at Unity and they said the talk will be on youtube soon. Until then I'll share the slides and description.
Here's the description:
Learn how to do WebGL the right way from a veteran game programmer turned web developer. The benefits are huge. By exporting a level or demo of your game to WebGL, you have a zero-friction direct-to-gamer solution that has almost zero turnaround time to deployment.
Learn the nuts and bolts of how to do a proper WebGL export. Learn how to create a great looking responsive HTML5 template, and understand common technical issues with WebGL. Find out how to release a game like a professional using an AWS or Google Cloud web server with a custom domain, HTTP2, HTTPS and a CDN for lightning fast content delivery.
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